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Callback Optifine

Callback Optifine

Optifine callback - disables unused callbacks at the c++ level, which will improve TPS a bit

4,436
2

Compatibility

Minecraft: Bedrock Edition

1.16.201

Supported environments

Client and server

Links

View source

Creators

Reider745
Reider745 Member

Details

Licensed ARR
Published в прошлом году
Updated в прошлом году
DescriptionGalleryChangelogVersions

Attention! The mod is still in development!

For reference, a callback is some kind of event in the game, for example loading a chunk.

Callback Optifine - disables unused callbacks at the c++ level, which will slightly improve TPS.

List of callbacks that the mod can disable: GenerateBiomeMap, PreProcessChunk, PostProcessChunk, EntityAddedLocal, EntityRemovedLocal and BlockFeature from DungeonUtility.

How does the mod work? The mod checks for certain callbacks whether they are used, if not, the mod disables them.

How, in theory, should TPS increase? Inner core adds a lot of callbacks, some of them are rarely used and inner core still wastes resources on such callbacks, the slowest of which is calling the callback function from c++ via jni. The mod blocks function calls via jni if ​​this callback is not used, which saves CPU resources a little.

master@unknown

© Horizon Team

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НЕ ЯВЛЯЕТСЯ ОФИЦИАЛЬНОЙ УСЛУГОЙ MINECRAFT. НЕ ОДОБРЕНО И НЕ СВЯЗАНО С КОМПАНИЕЙ MOJANG ИЛИ MICROSOFT.